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Crash at MoveTransformToRootOfSceneUndo when "Undo transform parenting w...
Reproduction steps:1. Create new project.2. Create empty object and a child for it.3. Drag it to project window to save as prefab.4.... Read more
[OSX] ContactFilter2D.useNormalAngle does not respond to collisions
To reproduce: 1. Download attached project "ContactFilter2D.zip" and open in Unity2. Open "scene" scene3. Enter to Play mode Expecte... Read more
[Android][Regression] During application launch, white screen is shown b...
Steps to reproduce:1. Open attached project2. Build and run for android-White screen appears for 2~ seconds and then unity logo appe... Read more
Duplicated child GameObject inside Canvas has modified RectTransform::Sc...
To reproduce:1. Open the attached project2. Duplicate a child GameObject inside Canvas Desired outcome: The duplicated GameObject ha... Read more
Crash while entering playmode If OnAudioFilterRead() is implemented to a...
1. Open the attached AudioFilterRepro project2. Enter playmode, no crash occurs3. Go to "NewBehaviourScript" and uncomment 16th line... Read more
[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass
Steps to reproduce:1) Download and open attached project2) Open svene "ww2"3) Make sure VR mode is on and Open VR is selected as API... Read more
Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...
To repro:1. Open project attached. Open scene.2. In menu press Example/GameObject Editor.3. Select Cube.Note: Preview of Cube is dar... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more
Built lighting looks incorrectly when using specific scene
Reproduction steps:1. Open project attached.2. Open scene LightMockup.3. Build lighting. Expected result: Light will be consistent.A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved