Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
5.6.0f3
Issue ID
912166
Regression
Yes
Crash at MoveTransformToRootOfSceneUndo when "Undo transform parenting workaround 2"
Reproduction steps:
1. Create new project.
2. Create empty object and a child for it.
3. Drag it to project window to save as prefab.
4. Press on prefab and add Rect transform to parent.
5. Undo that action.
Expected result: Rect transform will be removed.
Actual result: Unity crashes.
Reproduced on: 5.3.0f4, 5.4.5p2, 5.5.3p3, 5.6.1p1, 2017.1.0b6.
Works fine in 5.2.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment