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Fixed in future release

Votes

1

Found in

5.6.1f1

Issue ID

912158

Regression

No

[OSX] ContactFilter2D.useNormalAngle does not respond to collisions

Physics2D

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Priority: 3Not yet prioritized for a release

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Severity: 3Workaround is possible

To reproduce:

1. Download attached project "ContactFilter2D.zip" and open in Unity
2. Open "scene" scene
3. Enter to Play mode

Expected result: In Console window, these messages will start spamming:

useNormalAngle = false: Hit!! Angle = 90
IsFilteringNormalAngle(90) = False
useNormalAngle = true: Hit!! Angle = 90

Actual result: In Console window, only these messages will start spamming:

useNormalAngle = false: Hit!! Angle = 90
IsFilteringNormalAngle(90) = False

And this message will appear only one time:

useNormalAngle = true: Hit!! Angle = 90

Note: This issue appears only on OSX.

Reproduced on Unity 5.6.0p1, 5.6.1p1, 2017.1.0b7 and 2017.2.0a1

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