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Not Reproducible

Votes

0

Found in

2017.1.0b5

Issue ID

912066

Regression

Yes

Crash while entering playmode If OnAudioFilterRead() is implemented to a GameObject

Audio

-

1. Open the attached AudioFilterRepro project
2. Enter playmode, no crash occurs
3. Go to "NewBehaviourScript" and uncomment 16th line ("void OnAudioFilterRead()")
4. Enter playmode

Expected result: Crash doesn't occur
Actual result: Crash occurs

Fixed in - 2017.1.0b6
Reproducible with - 2017.1.0b5
Not reproducible with - 5.6.1p1

Note - Doesn't reproduce all the time (recompiling could help to reproduce the issue in a quicker way)

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