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[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
[URP] Deferred rendering path combined with a certain rotation of Direct...
Reproduction steps: Open the “Flickering” project Open “SampleScene” scene Navigate/look around in Scene View Expected result: No bl... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Terrain shortcut names and Terrain documentation are outdated
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more
Shader warnings thrown when applying changes in Shader Build Settings > ...
Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. Open Project Settings window3. Select Graphics ta... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
Dragging an element below a certain threshold makes it disappear from a ...
Steps to reproduce: 1. Open any project2. Create a Script with a public array field (e.g. “public GameObject[] myObjects”)3. Attach ... Read more
[GL][Windows] Player crashes when using fullscreen with non-native resol...
To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more
DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...
Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more
[Quest] Crash on Subsystem::InitializePlugin when initializing VR in Pla...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest device with Oculus Link and Enter the Play Mode3. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved