Search Issue Tracker
Last or two last lines of Input Field disappear when pasting text before...
How to reproduce: 1. Open the attached user's 'EmptyProject.zip' project 2. Open "New Scene" and play the Scene 3. Write some lines ... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce: 1. Create a new Unity project 2. In the Project window create a new Timeline asset by Right-click -> Create -> Tim... Read more
When using Perforce and re-baking a NavMesh, the file created gets marke...
When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more
Can't unlink project in Connect window in 5.3.5p4
I don't know how to reproduce this yet, but I got this two times already today hope the logs will help and please see video with des... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x. In 5.0 they don't. Two projects with screenshots provided. Read more
[WebGL]Substance materials error in browser log'Could not produce class ...
To reproduce: 1) Open attached project 2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> ... Read more
ParticleSystem.Simulate(t) starts flickering after "t" of lifetime.
Steps to reproduce : 1) Download attached project "ParticleBug.zip" and open in Unity. 2) Open scene "ParticleSystem". 3) In Hiera... Read more
Missing icon for Analytics Tracker
Steps to reproduce : - create a new game object - go to Add Component - select Analytics > Analytics Tracker and notice the missin... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro: 1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene; 2. Select File>Create New Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines