Search Issue Tracker
By Design
Votes
0
Found in
5.5.0p1
Issue ID
895475
Regression
No
[WebGL]Substance materials error in browser log'Could not produce class with ID 0' even when forcing non stripping with link.xml
To reproduce:
1) Open attached project
2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> Build Viewer (Release)'
3) Copy web.config xml from <ProjectFolder>/Servers/AssetBundlesServer to ViewerServer
4) In ViewerServer folder, edit the .json to the path of where you will be linking your asset bundle server
5) Use IIS to make two servers, one pointing to <ProjectFolder>/Servers/ViewerServer, another pointing to <ProjectFolder>/Servers/AssetBundlesServer
6) Open ViewerServer website
7) When it loads, press U
8) If Url is unchanged, change it to point to AssetBundlesServer (even though textfield's cursor is invisible, you can move it and delete only main name)
9) Click Red Paint in menu
Expected: Because user is forcing non-stripping of Substances with link.xml, nothing wrong happens
Actual: Error pops out in console that the code was stripped out
Reproduced in 5.5.0p1, 5.6.0f2, 2017.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment