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[iOS][Metal] Transparent and Fade gameObjects render under other gameObj...
Only reproduces on iOS with Metal API and only when Anti Aliasing is set to "2x Multi Sampling". Steps to reproduce:1. Open user's p... Read more
Artifacts appear behind open geometry Game Object after baking with Prog...
To reproduce:1. Open the "demo_scene" in the user-provided project2. In the Lighting window, select "Clear Baked data"3. Press "Gene... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project2. Enable perforce VCS in editor3. Reimport all4. In top menu, go Assets... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project2. Setup perforce connection in editor3. Open Assets menu in top menu4. ... Read more
Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps:1. Open the repro project2. Open scene 13. Select New Prefab in Hierarchy4. Press Apply and then revert5. Repeat ... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip)2. Make sure that only the "scene" scene is in the bui... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects2. Create cube and drag it to project tab to create prefab3. Sync pro... Read more
Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip)2. Open the "Scene" scene3. Enter Play mode4. The c... Read more
Launching the editor using -projectPath argument without a valid license...
How to reproduce: 1. Delete Unity license files (.urf) located in C:\ProgramData\Unity2. Create a .bat file containing this: "C:\Pro... Read more
[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps:1. Open attached project and build for iOS2. The project toggles autorotation to portrait and portraitUpsideDown ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code