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0
votes
Fixed

Undo doesn't work with Avatar mapping - when mapped using the body image

Animation

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Sep 23, 2013

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Version/s: 4.3.0b3

Repro steps:1. Assign the spine bone to the wrong bone - on the list of bones2. Press Ctrl Z - the change is undone3. Assign the spi... Read more

1
votes
Fixed

Ctrl+Z fails to undo Animation Type changes, yet seems it has worked

Animation

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Sep 23, 2013

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Version/s: 4.3.0b3

Repro steps:1. In the Model Importer of a humanoid model change Animation Type to None and Apply2. Press Ctrl Z - the type changes b... Read more

0
votes
Fixed

Default parameter of a blend tree is different in Animator and Inspector

Animation

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Sep 23, 2013

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Version/s:

The default blend value of a blend tree node is different in the Animator windown and Inspector. The Animator window shows a generic... Read more

0
votes
Fixed

Dragging sprites into empty area of dopesheet to create new curve doesn'...

2D

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Sep 23, 2013

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Version/s: 4.3.0b3

1. Drag sprites from hierarchy to empty area in dopesheet Observe how nothing happens in regards to creating a new curve Read more

0
votes
Fixed

SpringJoint2D sets 'frequency' to 0 and 'dampingRatio' to 1 when changin...

2D

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Sep 22, 2013

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Version/s: 4.3.0b3

SpringJoint2D sets 'frequency' to 0 and 'dampingRatio' to 1 when changing values via script. For example in my script included in th... Read more

0
votes
Fixed

GameObject.GetComponent documentation does not have examples in C#

Docs - Scripting Reference

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Sep 22, 2013

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Version/s: 4.2.1f4

GameObject.GetComponent documentation does not have examples in C# / Boo. Read more

0
votes
Fixed

Unity splashscreen does not respect Windows Phone 8 device orientation

WP8

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Sep 22, 2013

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Version/s: 4.3.0b3

No matter what default orientation is set, Unity splash screen will be shown in portrait orientation. Steps to reproduce:1. Open or ... Read more

2
votes
Fixed

AudioListener settings are reseted after application loses and regains f...

Audio

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Sep 22, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open the project2. Attach AudioListenerPauseControl.cs script and the wav file to a new game object3. Check the 'Pau... Read more

0
votes
Fixed

Unity Crashes because of mixed mode assembly

Scripting

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Sep 22, 2013

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Version/s: 4.2.1f4

-e: unity crashes on start of scene-crashes in 4.2.2 and 4.3b5 -repro:--open attached project--open scene--press Play--NOTICE crash-... Read more

0
votes
Fixed

ProjectSettings.asset is in binary no matter what Asset Serialization mo...

Version Control

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Sep 22, 2013

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Version/s: 4.3.0b3

To Reproduce:1. Open hyperios project2. Build it3. In unity project settings folder ProjectSettings.asset is binary Expected results... Read more

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