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Fixed in 5.1.0
Votes
2
Found in
4.2.1f4
Issue ID
565186
Regression
No
AudioListener settings are reseted after application loses and regains focus
To reproduce:
1. Open the project
2. Attach AudioListenerPauseControl.cs script and the wav file to a new game object
3. Check the 'Pause Audio Listener' checkbox
4. Click on another application like your web browser so that the editor loses focus
5. Return to the editor
6. Notice that the AudioListener.pause is now true
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