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Hitting ESC key to cancel "change static flags" dialog produces
To reproduce:1. Open bugdemo.unity2. Select root game object3. Click static checkbox in inspector.4. when the dialog pops up, hit ES... Read more
-e Crash when calling SetTargetBuffers inside Awake and OnEnable
To Reproduce:1. Open the attached project & scene.2. Press play3. Check the comments in the script for more details Workaround:1... Read more
Scene view goes dark if light is added and deleted
To reproduce:1. Create new scene2. Add a cube, it's lighted3. Add any light4. Delete it, cube won't be lighted Inconsistent behavior... Read more
Crash when adding a missing script to multiple objects in a prefab
repro:- create an empty GO and add another one as its child- create a new script, apply to the child- (move to Project tab to) creat... Read more
After creating a cube on runtime and undoing causes "Dereferencing NULL ...
To reproduce:1. Create a cube in runtime2. Move the cube3. Leave play mode4. Undo a few times - an error appears: "Dereferencing NUL... Read more
After deleting an object in runtime its still possible to redo the delet...
To reproduce:1. Open project 302. Open scene test13. Enter play mode and delete a cube4. Exit play mode. Undo + Redo removes the cub... Read more
"Only directional lights have shadows in forward rendering" appears when...
To reproduce:1. Open "project 30"2. Open scene "test 1"3. Select Main Camera and change the rendering path to vertex lit4. Select th... Read more
Directional light creates weird shadow patterns
To reproduce:1. Open "New Unity Project 30"2. Open scene test3. Notice the weird shadow patterns on the plane from the directional l... Read more
Undoing changes to layer (in Animation Controller) results in double undo
Repro steps:1. Add some Parameters,2. Add a new layer3. Make changes to the layer - check some boxes, chenge weight value4. Try undo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog