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WWW adds "http://localhost" prefix to the URL, if the URL doesn't contai...
To reproduce: 1. Open the project, attached by the tester (wwwPrefix.zip)2. Open "scene" scene3. Enter Play mode4. Observe the conso... Read more
Unity Launcher hangs when Windows user has no access to "C:\Users\<name>...
Reproduction steps: 1. Navigate to "<Drive Letter>:\Users\<Name>\AppData\Roaming\Unity\"2. Right click on "Packages" fol... Read more
WebGL app won't run from 2017.1
To reproduce:1) Open attached project2) Build and run for WebGL Expected: App runs normallyActual: Project errors out and doesn't ru... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more
Editor crashes during lightmap bake
Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor- try to import a packag... Read more
NullReferenceException is thrown when the Dispose() method is inside the...
Steps to reproduce:1. Open the attached project3. Open the GamePlay scene3. Play the scene4. Observe the error in Console Window:Nul... Read more
Particle System does not render when aspect ratio is 4:3 in 5.5
Steps to reproduce:1. Open the attached project3. Open the particle_culling scene3. Play the scene4. Change the aspect ratio between... Read more
Particles are not spawned properly on 'Triangles line' if mesh consists ...
To reproduce:1. Open repro project2. Play scene3. Select 'Triangles Line' in game view. Make sure, that Gizmo is enabled Expected: p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code