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Changes to object selection do not invalidate Redo action
To reproduce:1) Open attached project and scene (You can easily create the scene with two cubes from scratch, but this would ensure ... Read more
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce:1. Open Unity2. Open any Unity project3. Build it as a Windows Standalone Build4. Try running it while using '-forc... Read more
Remaining lifetime of particles is non-zero when particles are given ran...
Reproduction steps:1. Open the attached project "testing972662.zip";2. Open the demo scene;3. Enter a play mode;4. Observe the resul... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
[Android] Ping causes lag
Steps to reproduce:1. Open QA attached project "AndroidPingPerformance.zip"2. Build it on an Android device3. Observe the frame rate... Read more
Gameobject Snapping is not working in 2017.3.0b11 and 2018.1.0a5
Steps to reproduce:1. Open an empty project2. Enter some Snapping Settings3. Create a gameobject and try moving it while holding ctr... Read more
CommandBuffer.CopyTexture 4th method variant doesn't work
How to reproduce:1. Open Unity2. Load tester-submitted project3. Open 'copyTextureTest.unity' scene4. Play the scene5. Go to 'Main C... Read more
JsonUtility.FromJsonOverwrite doesn't overwrite objects data when given ...
Steps to reproduce: 1. Open attached project "972430.zip"2. Open "Test" scene3. Enter play mode4. Select 'Main Camera' in the Hierar... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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