Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.3.0b10
Issue ID
972468
Regression
No
CommandBuffer.CopyTexture 4th method variant doesn't work
How to reproduce:
1. Open Unity
2. Load tester-submitted project
3. Open 'copyTextureTest.unity' scene
4. Play the scene
5. Go to 'Main Camera' object
6. Investigate each Texture in 'CopyTextureTest' script
Expected result: All textures contains the same color
Actual result: 'Dst Tex 64' and 'Dst Tex 32_A' have no data that resembles 'Src Tex' Texture.
Notes:
It seems that the method only writes first source texture element to the destination texture.
Reproducible with - 5.6.4p3, 2017.1.2p3, 2017.2.0p4, 2017.3.0b11, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project
- Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
- “Cache Management” text is misaligned in Preferences > Package Manager
- [macOS] network permission shows the name of previously closed app when different app requests network access
- Delta value returned by mouse movementsMonitor is different when changing Screen Resolution
Add comment