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[URP] Enum Keyword does not render the assigned value when Reference Suf...
How to reproduce:1. Open the attached "case_1279967.zip" project and bug scene2. Open KeyWord Shader Graph3. Expand Colors Enum KeyW... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more
[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...
How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more
Render Texture cannot be assigned as a Cookie of lights when assigning t...
How to reproduce:1. Open the attached project ("1355504_2021.2.0b6.zip")2. Open SampleScene (Scenes -> SampleScene)3. Select Dire... Read more
[URP] Overlay camera in camera stack does not render depth view from cus...
How to reproduce:1. Open the user's attached project("CamOverlay.zip")2. Load "CamIssue" scene3. Compare Scene View with Game View E... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
Terrain Lit Opacity as Density option causes alpha'd areas on the 5th la...
1. Create a Terrain GameObject2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected