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0
votes
Won't Fix

[URP] Enum Keyword does not render the assigned value when Reference Suf...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Open the attached "case_1279967.zip" project and bug scene 2. Open KeyWord Shader Graph 3. Expand Colors Enum K... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

0
votes
Fixed

[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Set platform to Android 3. Make sure Graphics API is set to GLES3 4. Build&Run pro... Read more

0
votes
Fixed

[URP] Meshes are invisible when Building project with a Deferred Render ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open user-submitted project 2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET 3. Build the pro... Read more

1
votes
Fixed

Render Texture cannot be assigned as a Cookie of lights when assigning t...

Package: Scriptable Render Pipeline Universal

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Aug 04, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project ("1355504_2021.2.0b6.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Select Dire... Read more

3
votes
Fixed

[URP] Overlay camera in camera stack does not render depth view from cus...

Package: Scriptable Render Pipeline Universal

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Dec 02, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached project("CamOverlay.zip") 2. Load "CamIssue" scene 3. Compare Scene View with Game Vie... Read more

0
votes
Fixed

[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2021

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Version/s: 13.0.0

How to reproduce: 1. Open the user's attached "URP12Test.zip" project 2. Build And Run the "SampleScene" on an Android 7 or older de... Read more

2
votes
Won't Fix

[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View Expect... Read more

0
votes
Fixed

Terrain Lit Opacity as Density option causes alpha'd areas on the 5th la...

Package: Scriptable Render Pipeline Universal

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Oct 06, 2020

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Version/s: 2019.4, 2020.1.0a14, 2020.2

1. Create a Terrain GameObject 2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asse... Read more

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