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“Inspector - Unsaved Changes Detected” dialog box shows up twice when pr...
Steps to reproduce:1. Create a Universal 2D project2. Create Sprite Atlas Asset (Create > 2D > Sprite Atlas)3. Select Sprite A... Read more
Window breaks when UI Toolkit Debugger Usage Hint setting is changed
Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more
Package Manager Dependencies text does not reappear after minimising and...
Steps to reproduce:1. Create a new project2. Open Package Manager window (Window > Package Management > Package Manager)3. Sel... Read more
Audio Random Container Randomisation fields and slider flickers
Steps to reproduce:1. Create a new project2. Open Audio Random Container window (Window > Audio > Audio Random Container)3. Cr... Read more
Asset Store and Unity Version Control doesn’t have “Hold Ctrl to drag an...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Hover over Asset Store... Read more
Main Unity Toolbar buttons have different names in tooltips in Toolbar E...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Enter Toolbar Edit mod... Read more
Unclear error pop-up appears when loading incorrect preset from disk
Reproduction steps:1. Create a new project2. Save Unity Toolbar preset to file (right click on Main Unity Toolbar > Preset > S... Read more
First keyword letter is cropped in Shader Keyword Declaration Overrides
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more
Code generation fails to prefix the fully qualified reference with globa...
Reproduction steps:1. Open the attached project "ReproProj"2. Check the Project window3. Notice the folders called "MyLibrary.SomeLi... Read more
Applying Shader Build Settings changes disables Strip keywords setting
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates