Search Issue Tracker
Fixed
Fixed in 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Votes
0
Found in
6000.3.0a6
6000.4.0a1
6000.5.0a1
Issue ID
UUM-115704
Regression
No
Applying Shader Build Settings changes disables Strip keywords setting
Reproduction steps:
1. Create a new project
2. Open Project Settings (Edit > Project Settings…)
3. Select Graphics tab
4. Press “+” button to add a new keyword
5. Type Keyword name
6. Enable Strip keywords
7. Press “Apply” button and observe
Actual result: Strip keywords setting is disabled
Expected result: Strip keywords setting is enabled
Reproducible with: 6000.3.0a6
Could not test with: 2021.3.55f1, 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1 (No Shader Build Settings)
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Resolution Note (fix version 6000.5.0a3):
Removed the "strip keywords" checkbox which removes this issue too.
Resolution Note (fix version 6000.4.0b1):
Removed the "strip keywords" checkbox which removes this issue too.
Resolution Note (fix version 6000.3.1f1):
Removed the "strip keywords" checkbox which removes this issue too.