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“Releasing render texture that is set as Camera.targetTexture!” Error th...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open Graphics Compositor window (Window > Rendering &g... Read more
"GardenDraft_LightingSettings" Asset is included in the URP Sample Template
How to reproduce:1. Create a new 3D URP Sample project2. In the Project window, go to Assets -> Scenes -> Garden -> Setting... Read more
Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is sho...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Adaptive Probe Volume" GameObject (Game... Read more
“NullReferenceException” thrown in Console when changing Profile field t...
Steps to reproduce:1. Create new project using empty HDRP Template2. Create new Scene in Project window3. Open newly created Scene4.... Read more
[Ubuntu] Visual artifacts in URP Sample project
How to reproduce:1. Create a new 3D URP Sample project2. Open the "TerminalScene" scene3. Enter the Play Mode4. Proceed to the door ... Read more
Cloth stretches significantly more with a higher vertex count even when ...
Reproduction steps:1. Open the attached “IN-114121.zip” project2. Open the “ClothTest” scene3. Enter Play mode4. Observe the 3 Cloth... Read more
GameObject cannot be resized with Scale Tool when axis scale is 0
Steps to reproduce:1. Create a project2. Create a Cube GameObject (GameObject > 3D Object > Cube)3. Set one of the axis Scale ... Read more
Informational text does not wrap and does not fit when the Viewer Window...
Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene Select any Game Object with a Mesh Rendered ... Read more
Pixelated lens icon in the Search window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
[Android] Burst Compiler fails during linker stage when Stack Protector ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for Android Expected result: Build does not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open