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[Linux] Clicking the + button in the Binding popup window closes the Bin...
How to reproduce:1. Open the originally attached project ('InputSystemTest.zip')2. Open 'SampleScene' and select the BindingTest Gam... Read more
Packman reports disabled modules as enabled, invalidating conditional de...
Reproduction steps: 1. Open "1141315" project2. Open "Package Manager" -> "Built-in packages"3. Disable "Physics2D" Expected Resu... Read more
[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...
Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more
Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...
Steps to reproduce:1. Open QA-supplied project ("FreezeReproProject.zip")2. Open Scene "Login" in Assets -> Scenes3. Enter Play M... Read more
[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Particles" scene3. Enter Play Mode Expected result: Particles do not fl... Read more
Build takes more storage space when large sprite sheet is used with a lo...
To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more
[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce:1. Open user attached project2. Build & Run3. Move the Player to the edge of the floor and observe that the b... Read more
[Vulkan] Inefficient memory barriers (vkCmdCopyBufferToImage)
Steps to reproduce:1. Open attached project2. Open SampleScene3. Build & Run to an Android device4. Take a RenderDoc capture5. O... Read more
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce:1. Open the attached project ("case-1141232-WebGL Visibility.zip")2. Build for WebGL platform (with "Fail" scene at... Read more
Position Gizmo on the Reflection probe moves differently from the Probe ...
How to reproduce:1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project2. Click on the "Reflection Probe <-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked