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[M1] Unity quits unexpectedly when the project is built for the second t...
Reproduction steps: 1. Open the attached project “NCHelloWorld2” 2. Build the project 3. Build and Run the project again and repl... Read more
Close button has a low definition in modal windows when using a 4K resol...
How to reproduce: 1. Open any Unity project 2. Select “Window” → “Package Manager” in the main menu 3. Observe the close button i... Read more
CubemapInspector error spam when a native Cubemap texture is being inspe...
How to reproduce: # Open the project “IN_19061” # Enter the Play Mode # Select the "CubemapRepro" GameObject in the hierarchy.... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce: 1. Open the attached project “urp-grey.zip” 2. Enter “a” in the Hierarchy search bar Expected results: The Sc... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: # Open the attached “Input GetMouseButton_1 Issue” project # Open the “SampleScene” scene # Enter the Play Mode... Read more
VFX asset window displays old VFX title after its renaming
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
Bundles extension fails to load in the WebGL builds
How to reproduce: 1. Open the project “IN_24745“ 2. Press Tools → Build Asset Bundles 3. Press File → Build And Run Expected r... Read more
Error "Dimensions of colour surface does not match dimensions of depth s...
How to reproduce using the attached project: 1. Open the project “IN_22610“ 2. Open the “SampleScene” Scene in Scenes 3. Select “Mai... Read more
Animator doesn't blend into the next Animation state properly when it st...
How to reproduce: 1. Open the user-attached project “AnimatorBlendBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Pre... Read more
Post-processing is not working when Post Anti-aliasing is set to TAA
How to reproduce: 1. Open the user-attached project “AfterPostProcessTAA” 2. Open the “OutdoorsScene” scene 3. Observe the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project