Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.23f1
2022.2.0f1
Issue ID
UUM-22323
Regression
Yes
Error "Dimensions of colour surface does not match dimensions of depth surface" is thrown when "MSAA" is disabled, "Depth Texture" is enabled and "Render Scale" is set to 0.5 in URP settings
How to reproduce using the attached project:
1. Open the project “IN_22610“
2. Open the “SampleScene” Scene in Scenes
3. Select “Main Camera” GameObject
Expected result: no error in the Console
Actual result: error “Dimensions of colour surface does not match dimensions of depth surface” in the Console
Reproducible with: 2022.1.0b1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21
Not reproducible with: 2020.3.42f1, 2021.3.15f1, 2022.1.0a16, 2023.1.0a22, 2023.1.0a23
Reproducible on: Windows 10 Pro
-
Resolution Note:
this was fixed as a fix for a duplicate issue
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-12495
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
This is a duplicate of issue #UUM-12495