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[Material] - 2017.1 : Material reference appears to be missing on the Ho...
I was investigating a forum post about a user not being able to change the color of a cube via script. When I launched the app to th... Read more
Additive layer in Animator window on humanoid rig type cause avatar hips...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Open "test.unity" scene3. Enter play mode4. Select "human_male... Read more
IAP transaction log not cleared when uninstalling app on Android 7.0
IAP transaction log not cleared when uninstalling app on Android 7.0 Read more
App crashes during UnityPurchasing.Initialize on Sony Xperia devices
App crashes during UnityPurchasing.Initialize on Sony Xperia devices Read more
Rename+Rename defaults to Choose Theirs
Rename+Rename defaults to Choose Theirs 1. What happened?Two users renamed the same texture to two different names. One user publish... Read more
Setting Material.shader has a huge performance difference between Editor...
Reproduction steps:1. Open the attached project.2. Check Development Build and Autoconnect Profiler checkboxes in the Player Setting... Read more
[AssetBundles] OnDisable() is called based on Asset Bundle loading order
Reproduction steps:1. Open the attached project.2. Play the "test" scene.3. Click the left button in the scene.- Console doesn't giv... Read more
Changing files included in compute shader doesn't compile before compute...
Steps to reproduce:1. Open the attached project (ComputeIncludeCompilationExample.zip)2. Open ComputeGlobals.compute and uncomment t... Read more
[iOS] Shader causing performance drop spike in Renderer.Mesh
Reproduction steps:1. Open the attached project.2. Connect Editor Profiler to iOS device.3. Build and run the "scene1".4. Wait until... Read more
[IL2CPP][iOS] Some public UI text elements set in Inspector become null ...
Public UI text elements set in Inspector get stripped on iOS builds. Steps to reproduce:1) Open the attached project.2) Build for iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled