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undo cannot undo the creation of uGUI objects
To reproduce:1. Create a new project2. Create a cube in the scene3. Create a uGUI label (this will automatically create a 2D Canvas)... Read more
c# version of function prototype missing a parameter
To reproduce:1. Open file:///Applications/Unity/Documentation/ScriptReference/PrefabUtility.RevertPrefabInstance.html2. Check C# ver... Read more
Using uGUI label's pixel perfect and resizing causes the text to disappear
To reproduce:1. Create a new project2. Add a new uGui label3. Press "Pixel Perfect"4. Change the size delta x to a negative value - ... Read more
Animations gets corrupted when importing from 4.2 to newer version of Unity
To reproduce:1) Open the user attached project DimBug422 with Unity 4.2.22) Find 'dim_move' between project files and press it3) Dra... Read more
Specular Reflections are broken on spotlights and shadows
To reproduce:1. Open attached project2. Open scene "Directional Lightmap_Test"3. Notice the spotlight and shadow on the wall - they ... Read more
Linux: CPU usage increases over time
-e: as per title repro:1. create new project2. create new c# script and attach to main camera4. build a linux headless server with t... Read more
Memory leaking when moving terrain
To reproduce:1. Open attached project2. Open scene "Level"3. Enter play mode and inspect the memory usage of the editor - it increas... Read more
Input.compensateSensors doesn't work on Windows Store Apps
Setting Input.compensateSensors to TRUE doesn't compensate screen orientation. It works just the same as Input.compensateSensors set... Read more
AnimationClip with manually-created root motion curves causes crashes
To reproduce:1. Open attached project2. Select "New Animation.anim" - crash Does not crash with Version 4.2.2f1 Read more
When folding out prefabs Unity freezes
To reproduce:1. Open attached project2. Open Controllers/Resources folder3. Fold out First Person Controller RigidBody4. Select one ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject