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1
votes
Fixed

[Onboarding] Scenes that render quickly stutter in standalone builds usi...

Graphics - General

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Jan 09, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attacehd- open the scene and press play- look in the profiler and notice that WaitForTarge... Read more

0
votes
Fixed

Loading Asset Bundle leaks memory

Assets Management

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Jan 09, 2014

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Version/s: 4.5.0a1

To reproduce:1. Open attached 'Repro' project If reproducing with newer version, you'll need to recreate AB2. Select one of the file... Read more

0
votes
Fixed

Unity hangs when running AssetDatabase.ExportPackage with ExportPackageO...

Assets Management

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Jan 09, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Click custom menu item Build > Export PackagesExpected result: Packages are properly expo... Read more

2
votes
Fixed

When using a DLL that has a subclass of a generic class, the

Mono

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Jan 09, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Enter the scripts folder3. Select both scripts (ParentClass.cs and ChildClass.cs)4. In the m... Read more

0
votes
Fixed

Double-F (frame selection with tracking) uses different bounds

Scene/Game View

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Jan 09, 2014

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Version/s:

Repro steps:- Make two cubes - one a child of the other with some offset.- Select the parent cube.- Press F for frame selection.- Do... Read more

0
votes
Fixed

Screen blinks when keyboard appears/disappears on Android

Android

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Jan 09, 2014

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Version/s: 4.3.3b1

Screen blinks when on-screen keyboard appears/disappears if status bar is shown on Android apps Read more

0
votes
Fixed

Icon image in generated Xcode project is tinted off color

iOS

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Jan 09, 2014

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Version/s: 4.3.1f1

Workaround: The problem shows up when import settings format for the image is overridden with 16-bit format. This can be fixed in im... Read more

0
votes
Fixed

Not referenced plugins for other platforms are included in WP8 and WSA b...

Windows Store Apps

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Jan 08, 2014

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Version/s: 4.3.3f1

Not referenced plugins for other platforms are included in WP8 and WSA builds.In example, if we have a plugin for Android platform i... Read more

0
votes
Fixed

RaycastHit2D is a struct so it can not be null

Docs - Scripting Reference

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Jan 08, 2014

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Version/s: 4.3.1f1

In the scripting reference example here: http://docs.unity3d.com/Documentation/ScriptReference/Physics2D.Raycast.html This is writte... Read more

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