Search Issue Tracker
[WebGL] Addressables are not loaded in Build
Reproduction steps: 1. Open the attached “My project.zip“ project 2. Open “SampleScene” scene 3. Switch platform to WebGL 4. Bui... Read more
Error "MissingComponentException" is thrown when clicking on Prefab with...
How to reproduce: 1. Open the user's attached project "IN_21874" 2. In Assets press -> "Prefabs" -> "Network" -> "Player" prefab ... Read more
[URP] Lights become realtime when copying and instantiating them using I...
Reproduction steps: # Open the “InstantiateBugsStripped“ project # Open the “Empty” scene # Enter the Play Mode # Press Window... Read more
Enabling Per Axis Control for HDRP reflection probes sets all Blend Dist...
*Steps to reproduce:* # Open the attached project ([^HDRP-LightingBug01.zip]); # Open the OutdoorsScene; # Select the existing... Read more
Mouse clicks are not recognised correctly in Game View with Cinemachine ...
How to reproduce: 1. Open the attached project “IN_16588” 2. Open the “SampleScene” Scene in Scenes 3. Select “Virtual Camera” GameO... Read more
Hierarchy doesn't keep the correct order after Undo and Redo commands
How to reproduce: 1. Open the user-attached project “BugTest1” 2. Open the “SampleScene” scene 3. Under the GameObject Root → Child ... Read more
URP CopyDepth process being executed when DepthPriming Mode is enabled
How to reproduce: 1. Open the attached project “DepthPriming” 2. Enable the Frame Debugger 3. Observe the executing processes Expec... Read more
Unity freezes when high RigidBody.addforce force value is used
Reproduction steps: # Open the attached project “Freeze” # Open the scene “Assets/Scenes/SampleScene” # Enter the Play mode # ... Read more
Material rendered the wrong color when creating a Build with "Screen Spa...
How to reproduce: 1. Open the attached user project “shaderbug.zip“ 2. Build and Run the project (File > Build And Run) Expecte... Read more
"ObjectDisposedException" is thrown when removing an element from Serial...
How to reproduce: 1. Open the user's attached project 2. Select "SerializeReferenceList" GameObject 3. In the Inspector add an el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused