Search Issue Tracker
Fixed
Fixed in 2021.3.25f1, 2022.2.18f1, 2023.1.0b14, 2023.2.0a11
Votes
0
Found in
2020.3.42f1
2021.3.15f1
2022.1.23f1
2022.2.0b6
2023.1.0a21
2023.2.0a6
Issue ID
UUM-21683
Regression
No
Unity freezes when high RigidBody.addforce force value is used
Reproduction steps:
# Open the attached project “Freeze”
# Open the scene “Assets/Scenes/SampleScene”
# Enter the Play mode
# Press the keyboard button “Space”
Expected result: The scene plays smoothly
Actual result: Unity freezes for around 10 seconds
Reproducible with: 2020.3.42f, 2021.3.15f1, 2022.1.23f1, 2022.2.0b6, 2023.1.0a21
Reproducible on: Windows 11
Note: The issue is only reproducible when the GameObject “Right Bullet Casing” has the RigidBody component with “Collision Detection” set to “Continuous Speculative”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment