Search Issue Tracker

0
votes
Fixed

"called unimplemented OpenGL ES API" error on Galaxy Nexus

Android

-

Mar 28, 2014

-

Version/s: 4.5.0b6

Reproducible on:Google Galaxy Nexus with Android 4.3 Not reproducible on:Amazon Kingle Fire (blaze, first generation) with Android 2... Read more

0
votes
Fixed

Script derived from Button type gets its OnClick event called twice

UI

-

Mar 28, 2014

-

Version/s: 4.6.0b5

To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more

0
votes
Fixed

Changing name of particle system changes it to the value of Playback Tim...

Inspector Functionality

-

Mar 27, 2014

-

Version/s: 4.3.2f1

To reproduce:-Open Unity1) Create a new project2) Add a particle system3) Select it in Hierarchy4) Navigate to Inspector5) In the sc... Read more

0
votes
Fixed

Web Player crash in firefox

Webplayer

-

Mar 27, 2014

-

Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) Build for webplayer3) Open in firefox4) Press "Sign In"5) Pick a picture6) Open Multipl... Read more

0
votes
Fixed

Crash when selecting material on mesh renderer

Graphics - General

-

Mar 27, 2014

-

Version/s: 5.0.0a3

To reproduce:1. Open attached project2. Open scene crash3. Select cube in scene4. In the inspector, under mesh renderer double-click... Read more

0
votes
Fixed

Universal Shader - Secondary map does not adhere to UV Channel

Shaders

-

Mar 27, 2014

-

Version/s: 5.0.0a3

To reproduce:1. Open the attached project2. It's impossible to apply the secondary albedo to UV channel3. UV Set gets reset when cli... Read more

0
votes
Fixed

GO with huge values breaks heigh mesh generation

AI

-

Mar 27, 2014

-

Version/s: 5.0.0a4

To reproduce:1. Open attached project2. Open scene 23. Bake navmesh4. Notice that height mesh isn't generated due to "KindaJerk" obj... Read more

0
votes
Fixed

Unity editor hangs when trying to focus GO at 10^9

Editor - Other

-

Mar 27, 2014

-

Version/s:

1. create GO2. set x-position to 10^93. press 'f' in scene view4. observe hang on mac Read more

0
votes
Fixed

Bake settings visualisation cosmetic issues

AI

-

Mar 27, 2014

-

Version/s: 5.0.0a4

Agent radius and height visualisation cuts last symbol in maximum length numbersMax slope field isn't big enough for maximum length ... Read more

0
votes
Fixed

Terrain's Place Tree and Paint Details doesn't place colliders

Terrain

-

Mar 27, 2014

-

Version/s: 5.0.0a3

Steps to reproduce:1. Open the attached project and a scene called "Test_SingleTreeCollider"2. Press play, notice that the character... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.