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Exported project with a custom manifest fails to start on the device
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more
CompareApproximately(dstRatio, srcRatio, 1.0f/32.0f) is thrown when sett...
Steps to repro:1. Open the attached project2. Go to sprites folder and select "Bug_StencilInfo_bee_B' (or any other texture provided... Read more
Blend state's slider disappears after creating a new motion field
To reproduce:1. Create a new animation controller2. Double click it to open the animator window3. Right click -> Create state -&g... Read more
Slider gets messed up
Watch the screencast for reproduction steps:http://screencast.com/t/FxPklecYLF67 Read more
Some descriptions of animation transitions settings are missing from the...
To reproduce:1. Open the attached project2. Double-click on an animation controller3. Make a transition (if there's none)4. Click on... Read more
Several descriptions for animation clip settings are missing from the do...
1. Import the attached package2. Change the fbx type to Humanoid3. Open the Animations tab4. Notice "Events" and "Motion" at the bot... Read more
Animation tab in the fbx Import Settings differs accordingly to the anim...
Animation tab in the fbx Import Settings differs accordingly to the animation type. Therefore, not all options are documented:Animat... Read more
Import blendshapes setting is absent in 4.5 documentation
To reproduce:1. Click on an fbx2. In the Import Settings, there's a "Import Blendshapes" setting which is missing from the picture t... Read more
Crash when adding a parameter to a blend tree
Steps to reproduce : - import the project attached- create a new Animator Controller- create a new Blend tree and add a motion- assi... Read more
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