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[Shader Graph] 19.3 and 19.2 verified package version of Shader Graph is...
19.3.and 19.2 verified package version of Shader Graph is behind 19.1 verified package version. 19.3 and 19.2 verified version is 5.... Read more
[iOS] NPOT textures without compression uses more memory than a regular ...
To reproduce: 1. Open users attached project "test.zip" 2. Open "SampleScene.unity" scene 3. Select the Main Camera game object from... Read more
[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce: 1. Create a new HDRP template project 2. Install the VFX package 3. Update the HDRP Package to 6.5.3 4. Observe th... Read more
When a joint is created at runtime the ConnectedBody trigger collider po...
Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR ... Read more
Code of shader compiles incorrect positional data when compared to origi...
To reproduce: 1. Import attached shader "2017.shader" into any project 2. In Project window, select the Shader file 3. In Inspector ... Read more
Collaborate allows filenames on macOS that are illegal on Windows which ...
How to reproduce: 1. Open new project with a Mac 2. Rename Sample Scene to "COM6" or any of illegal Windows expressions 3. Publish i... Read more
[WindowsMR][SpatialAnchor] - 2019.3 - Trying to retrive the Native Spati...
Reproduced with: 2020.1.0a2, 2018.4.8f1 Notes: Found on trunk Might be related to the UWP memory leak where we changed the call on... Read more
Border of a sprite is being scaled when used as a Slider fill area
How to reproduce: 1. Open user attached project "Unity c# bug project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Use the... Read more
Temporary textures do not respect QualitySettings.textureQuality
The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). ... Read more
Mesh of the Particle Mesh Emitter could not be set during runtime in builds
How to reproduce: 1. Open attached project "UnityBugMeshParticleEmitter.zip" 2. Build PC, Mac & Linux Standalone build 3. Open the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
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