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CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...
Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more
[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more
[Metal][iOS] Shader does not compile and does not throw errors when appl...
How to reproduce:1. Download the package "weathermaker.unitypackage" from the Google Drive link and import it to a new Unity project... Read more
GetPreloadData crash when loading Asset Bundles
Steps to reproduce:1. Open user-supplied project2. Run Sample scene3. Press `prepare` button` and press the `trigger` button Expecte... Read more
[iOS][A8] Only transparents are rendered with URP
To reproduce:1. Clone https://github.com/Unity-Technologies/UniversalRenderingExamples2. Build 'UnityOcclusionDemo' scene for iOS pl... Read more
BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...
Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more
"Failed running" errors when building with IL2CPP
Steps to reproduce:1. Open User-supplied project2. Build on Win IL2CPP Expected: build succeedsActual: build fails Reproduced in: 20... Read more
[AR][XRSDK] AR app crashes when Oculus XR Plugin is present in the project
Repro steps:1. Open QA attached project "repro_1226236"2. Build and Run on Android App launches normally 3. Add Oculus XR Plugin to ... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing