Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.4f1
2019.3.5f1
Issue ID
1228149
Regression
Yes
"Failed running" errors when building with IL2CPP
Steps to reproduce:
1. Open User-supplied project
2. Build on Win IL2CPP
Expected: build succeeds
Actual: build fails
Reproduced in: 2019.3.4f1, 2019.3.6f1
Not reproduced in: 2019.2.21f1 (can't build, package errors), 2019.3.3f1, 2020.1.0b2 (can't build, package errors), 2020.2.0a3 (can't build, package errors),
Can't build with Mono
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment