Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.4f1
2019.3.5f1
Issue ID
1228149
Regression
Yes
"Failed running" errors when building with IL2CPP
Steps to reproduce:
1. Open User-supplied project
2. Build on Win IL2CPP
Expected: build succeeds
Actual: build fails
Reproduced in: 2019.3.4f1, 2019.3.6f1
Not reproduced in: 2019.2.21f1 (can't build, package errors), 2019.3.3f1, 2020.1.0b2 (can't build, package errors), 2020.2.0a3 (can't build, package errors),
Can't build with Mono
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment