Search Issue Tracker
[iOS] Dynamic libraries are not added to the "Embedded Binaries" list
Frameworks which contain dynamic libraries are not added to the Embedded Binaries list in the generated Xcode project and cannot be ... Read more
[WebGL] Timeline Animations from AssetBundle are not played
Steps to reproduce:1. Open user attached project2. In LoadAssetBundles.cs script at WWW.LoadFromCacheOrDownload add a bundle url -ht... Read more
[Firefox] [VideoPlayer] If the build is uploaded in web server, the movi...
To reproduce:1) Open attached project2) Build on WebGL3) Host it somewhere on the web. No repro when doing build and run4) Load the ... Read more
[WebGL] [VideoPlayer] When a movie is played the second and subsequent t...
To reproduce:1) Open attached project2) Build and run on WebGL3) Play the movie - notice it runs normally in each loop4) Stop it and... Read more
[Firefox] VideoPlayer has an occasional choppy playback
To reproduce:1) Open attached project2) Build and run on WebGL In Firefox, movie has an occasional choppy playback as if the screen ... Read more
The origin and direction of the Ray get swapped on the client side when ...
To reproduce: 1. Open the project, attached by the tester (RpcClientRay.zip)2. Build the project for PC3. Launch the build and enter... Read more
[Linux Player] Input to an UI Input Field is doubled
Steps to reproduce:1. Create a new project2. In Hierarchy window, add an UI->Input Field element3. Save and Build the scene4. Run... Read more
[Vuforia] Unity crashes at Mesh::SetIndexData when selecting Image Targe...
-- Make sure that you have Vuforia component installed1. Open project attached by QA2. In project window search for "scene Book1 Fru... Read more
Animator Controller causes Asset Bundle to load significantly slower
To reproduce:1. Open attached project;2. Open "Main" scene and enter Play mode;3. Click buttons "LoadAsbOne", "LoadAsbCtrl" and "Loa... Read more
GestureRecognizer with all three GestureSettings.Navigation flags does c...
Steps to reproduce:1. Open the attached project2. Open the TestScene.unity scene3. Play the scene (make sure that Mixed reality devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor