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In UI Toolkit SliderInt any value from 0 to 1 can be selected when clic...
Steps to reproduce:1. Open the “UiTest” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Click on the middle of the Slider... Read more
UI Toolkit Button doesn't revert its background color when the cursor is...
Reproduction steps: Open the attached “UITKTest.zip” project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode H... Read more
URP Depth texture not rendering properly when built in WebGL
Reproduction steps: Open the attached project “WebGL_Repro“ Build And Run the project for WebGL (File > Build And Run) Observe th... Read more
CopyDepth pass fails when Renderer Feature is requiring Depth and Normals
Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more
PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce:1. Open the user-attached “Repro.zip” project2. Enter Play Mode3. Select the “One Click Trigger Bug” Button in the ... Read more
Multiscene lightmaps are swapped when entering the Play Mode for the fir...
Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more
[M1] Glitches and graphical artifacts are appearing when Rendering Path ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Expected resul... Read more
[WebGL] Addressables are not loaded in Build
Reproduction steps:1. Open the attached “My project.zip“ project2. Open “SampleScene” scene3. Switch platform to WebGL4. Build and R... Read more
Error "MissingComponentException" is thrown when clicking on Prefab with...
How to reproduce:1. Open the user's attached project "IN_21874"2. In Assets press -> "Prefabs" -> "Network" -> "Player" pre... Read more
[URP] Lights become realtime when copying and instantiating them using I...
Reproduction steps: Open the “InstantiateBugsStripped“ project Open the “Empty” scene Enter the Play Mode Press Window → Analysis → ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions