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Changes made to texture with a specific a _ST property marked as [NoScal...
How to reproduce: 1. Open the attached project “IN_16486” 2. Open the “SampleScene” Scene 3. Select the “Cube” GameObject 4. In ... Read more
VFX file gets modified without making changes when saving project
Reproduction steps: 1. Upload the attached project “ModifiedVFXBug” folder to a local repository using the preferred version contro... Read more
In UI Toolkit SliderInt any value from 0 to 1 can be selected when clic...
Steps to reproduce: 1. Open the “UiTest” project 2. Open the “SampleScene” Scene 3. Enter Play Mode 4. Click on the middle of th... Read more
UI Toolkit Button doesn't revert its background color when the cursor is...
Reproduction steps: # Open the attached “UITKTest.zip” project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the ... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce: 1. Create a new project with a 2D URP template 2. In the Hierarchy window right-click > Camera 3. Select "Camer... Read more
CopyDepth pass fails when Renderer Feature is requiring Depth and Normals
Steps to reproduce: 1. Open the “CopyDepthPass_Bug” project 2. Observe the Game view Expected result: The cube is not blurry A... Read more
Data type compiles to uint when declaring a struct in a shader
Steps to reproduce: 1. Open the “NMShader” project 2. Open the “KeepItReal” shader in Assets/Shaders 3. Observe the code where the s... Read more
Multiscene lightmaps are swapped when entering the Play Mode for the fir...
Reproduction steps: 1. Open the attached project “LightRepro” 2. Unload and Load SampleScene1 via Hierarchy 3. Enter the Play Mo... Read more
[M1] Glitches and graphical artifacts are appearing when Rendering Path ...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Game View ... Read more
[WebGL] Addressables are not loaded in Build
Reproduction steps: 1. Open the attached “My project.zip“ project 2. Open “SampleScene” scene 3. Switch platform to WebGL 4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow