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Fixed

Fixed in 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Votes

1

Found in

2022.1.23f1

2022.2.0b15

2023.1.0a19

Issue ID

UUM-21605

Regression

No

Error "MissingComponentException" is thrown when clicking on Prefab with CanvasRenderer component

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How to reproduce:
1. Open the user's attached project "IN_21874"
2. In Assets press -> "Prefabs" -> "Network" -> "Player" prefab
3. Observe the Console

Expected result: no errors
Actual result: errors

Reproducible with: 2022.1.23f1, 2022.2.0b15, 2023.1.0a19
Couldn't test with: 2020.3.42f1, 2021.3.14f1 (due to compiler errors when downgrading)

Reproducible on: Windows 10 Pro

Full error: [Worker0] MissingComponentException: There is no 'CanvasRenderer' attached to the "healthMask" game object, but a script is trying to access it.
You probably need to add a CanvasRenderer to the game object "healthMask". Or your script needs to check if the component is attached before using it.
UnityEngine.UI.Mask.OnDisable () (at Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Mask.cs:99)
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String)

Note: “CanvasRenderer” is attached to a “healthMask” GameObject

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