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Unity project having PackageManager component installed fails to open wh...
Unity project having PackageManager component installed fails to open when disconnected from the internet. Steps to reproduce: 1. ... Read more
Transforming a GameObject while recording Animation clip converted from ...
How to reproduce: 1. Open the attached Unity project (jitters.zip) 2. Open the "test" scene 3. Select the Cube. In the Animation or ... Read more
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteS...
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list. Steps to Reproduce: 1. Open at... Read more
[LinuxEditor] Out of Memory when creating or clicking on a large Texture...
To reproduce: 1) Create new project 2) Import two scripts attached to Assets/Editor/ 3) Import textures attached to Assets/Resources... Read more
PackageManager Option disappears from Window when removing any package a...
PackageManager option disappears from Window while removing any package and deleting cache at the same time Steps to Reproduction: ... Read more
[Template] "RenderingCommandBuffer" exceptions are thrown when the proje...
"RenderingCommandBuffer: invalid pass index 2 in DrawMesh" exceptions are thrown when the project is opened with "3D With Extras" Te... Read more
Impossible to select Packages folder in the Project window
To reproduce: 1. Create a new project; 2. Attempt to select the "Packages" folder in the Project window. Expected result: It is pos... Read more
The result of Ui batching id different
How to reproduce: 1. Open given Unity project 2. Open Frame Debug 3. Enter Play Mode -- Notice only 2 draw meshes in Frame Debug 4. ... Read more
Editor crashes when opening external folder through MenuItem
Reproduction steps: 1. Open the attached project from ownCloud; 2. Select "PebbleBug -> Open Screenshots..." in the upper menu. Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application