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By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce:1. Open the attached '1147770project.zip' project2. Click on the 'Image' Game Object in the Hierarchy tab and go to... Read more
Errors are thrown regarding failure to copy DLL (NavMeshComponents.dll) ...
How to reproduce:1. Open the attached project ("MazeCrusherGame.zip")2. Open the repro scene ("Mighty Hammer")3. Make some changes i... Read more
Asset Store window does not get updated when the Editor is in Play Mode
How to reproduce:1. Create a new Unity project2. Enter Play Mode3. Open the Asset Store window4. Type something into the search bar ... Read more
The Entity Debugger shows incorrect read/write permissions on component ...
How to reproduce:1. Open the attached project ("Entity Debugger")2. Open the Entity Debugger3. Enter Play Mode4. Inspect "NewBehavio... Read more
Unity editor crashes when the particle system destroys itself with stop ...
How reproduce:1. Open user's attached project2. Select "ParticleLauncher" gameObject inside the Hierarchy (Player -> Spray Can -&... Read more
Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce:1. Create a new project2. Right-mouse-click on Project tab -> Create -> Material3. Press "Enter" Key and obse... Read more
Everything is too bright when using Linear Color Space with IMGUI (onGUI)
How to reproduce:1. Open attached project2. Open UnityLinearLightingBug scene3. Go to Player Settings4. Change Player>Rendering&g... Read more
Unity editor crashes on Unity::FixedJoint::Create when opening prefab
How to reproduce:1. Open user's attached project2. Select "PlayerProt" Prefab inside the project window (Prototipos -> Prefabs -&... Read more
[XR][HDRP][SPI] Performance problem with built player when vsync is enabled
UPDATE: Changing this bug to track HDRP performance problem. Universal RP performance bug is being tracked in related case 1158037 w... Read more
TypeLoadException errors due to recursive type definition when .Net 4.x ...
Steps to reproduce:1. Open the attached project2. Select SubClass.cs script in Scripts->Assembly23. Look in Console window Actual... Read more
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