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[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps: 1. Build & run the attached project (MouseCallbacks_scene) 2. Try clicking, dragging, moving etc. 3. See that Mo... Read more
Having multiple cameras in the scene results in memory consumption incre...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 2. Open profiler 3. Start play mode - Inspect how memory consumpt... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more
Closing collab restore confirmation window by pressing X still restores ...
Steps to reproduce 1. Download and open attached project 2. Modify an asset 3. Go to collab history window 4. On any revision click ... Read more
[VR | Editor] Editor gets into a bad state after OpenVR fails to initialize
[VR | Editor] Editor gets into a bad state after OpenVR fails to initialize BUCKLE UP FOR THIS ONE PLS read the whole report! and ... Read more
[SinglePassStereo] Game window on monitor is warped when using Single Pa...
fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more
Emulator spawns then destroys object
Emulator spawns then destroys object 1. What happened The attached gif shows the bug. I created a scene with a single cube in it.... Read more
Incorrect error message generated
1. What happened See attached screenshot, it shows the error and the field in player settings that shows that it shouldn't throw th... Read more
[Transform] Transform.Rotate makes inprecise rotation up to a half degree
To reproduce: 1) Open attached project and the scene inside it 2) Select the cube to see its rotation values in inspector 3) Right-c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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