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Slow editor shutdown when baking with progressive lightmapper
Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more
Clicking on cloud icon in "In the Cloud" section, instead of opening Uni...
Clicking on cloud icon in "In the Cloud" section, instead of opening Unity Version selector it opens save project location Popup Ste... Read more
[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...
How to reproduce:1. Open the "SampleScene" from the attached project "Timeline.zip"2. Press play and notice that the cube is moving3... Read more
Multiple managers are loaded of type: error when saving the project
Steps to reproduce : - create a new project- open Project Settings- browse trough the settings- save the project and notice the erro... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more
[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more
[MacOS] Unable to drag tabs between editor windows because the target wi...
It's a by design behavior after https://ono.unity3d.com/unity/unity/pull-request/82141/_/editor/fix/1115348-osx-windows-infront-othe... Read more
[XR][URP] Unity allows to build VR apps using Multi-Pass stereo renderin...
How to reproduce:1. Open attached project2. Open XR settings and notice that Multi Pass is not greyed out3. Build to Android/iOS dev... Read more
NullReferenceExceptions are being thrown when Entity in Entity Debugger ...
How to reproduce:1. Open attached project "case_1148644-Stealth_7.zip" and scene "Game"2. Open Window -> Analysis -> Entity De... Read more
[Templates] Clamp BlendShapes are set to true by default when creating n...
If you create a new project with any template, the Clamp BlendShapes setting in the Player tab of Project Settings will be set to tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action