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0
votes
Fixed

Slow editor shutdown when baking with progressive lightmapper

Progressive Lightmapper

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Apr 24, 2019

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Version/s:

Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more

0
votes
Fixed

Clicking on cloud icon in "In the Cloud" section, instead of opening Uni...

Hub

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Apr 24, 2019

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Version/s:

Clicking on cloud icon in "In the Cloud" section, instead of opening Unity Version selector it opens save project location Popup Ste... Read more

0
votes
Duplicate

[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...

iOS

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Apr 24, 2019

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Version/s: 2018.3.0a2, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" from the attached project "Timeline.zip"2. Press play and notice that the cube is moving3... Read more

0
votes
Duplicate

Multiple managers are loaded of type: error when saving the project

Themes

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Apr 24, 2019

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Version/s: 2019.3.0a1

Steps to reproduce : - create a new project- open Project Settings- browse trough the settings- save the project and notice the erro... Read more

0
votes
Won't Fix

ShaderGraph ColorMask material on RenderTexture is transparent while in ...

Package: Shader Graph

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Apr 24, 2019

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Version/s: 5.7.2

How to reproduce:1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene"2. Observe the top-left of Game View Exp... Read more

0
votes
Fixed

[Realtime GI] Unable to change Environment Light Settings after unloadin...

Progressive Lightmapper

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Apr 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more

0
votes
Fixed

[MacOS] Unable to drag tabs between editor windows because the target wi...

MacOS

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Apr 24, 2019

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Version/s: 2018.3.10f1, 2019.1.0b5, 2019.1.0f2, 2019.2.0a5

It's a by design behavior after https://ono.unity3d.com/unity/unity/pull-request/82141/_/editor/fix/1115348-osx-windows-infront-othe... Read more

2
votes
Fixed

[XR][URP] Unity allows to build VR apps using Multi-Pass stereo renderin...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2019

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Version/s: 2019.2.0a6, 2019.2.0a13

How to reproduce:1. Open attached project2. Open XR settings and notice that Multi Pass is not greyed out3. Build to Android/iOS dev... Read more

0
votes
Fixed

NullReferenceExceptions are being thrown when Entity in Entity Debugger ...

Package: Entity Component System (ECS)

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Apr 24, 2019

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Version/s: preview.30 - 0.0.12

How to reproduce:1. Open attached project "case_1148644-Stealth_7.zip" and scene "Game"2. Open Window -> Analysis -> Entity De... Read more

0
votes
Not Reproducible

[Templates] Clamp BlendShapes are set to true by default when creating n...

Scripting

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Apr 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a11

If you create a new project with any template, the Clamp BlendShapes setting in the Player tab of Project Settings will be set to tr... Read more

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