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[ProBuilder] Material will not propagate to new faces after several bool...
[ProBuilder] Material will not propagate to new faces after several boolean subtractions UPDATE: It has been noted that Boolean oper... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more
Burst package errors out after switching the registry to staging or back
To reproduce:- start a new project- install latest version of burst package- the installation will give no erros- modify the manifes... Read more
There is no way to resize the Prefab Override window horizontally When P...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CaseRepro1167597" Project2. Add a GameObject to the last layer on ... Read more
Error Message with length of multiple screen sizes is generated when cre...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
Cannot exit Prefab edit mode when it is accessed from Parent Prefab Edit...
How to reproduce:1. Download and open the submitted project2. Double click on the Cube Prefab to open it in Prefab edit mode3. Open ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce:1. Download and open the submitted project2. Drag the GameObject from the scene to the project window to create a P... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce:1. Download and open the submitted project2. Start Play mode3. Observe the crash Reproduced with: 2018.4.3f1, 2019.... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more
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