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ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more
Light is not baked on Light Probes when Lighting is baked in Mixed mode
Steps to reproduce:1. Create an empty project and import a package from ownCloud2. Search for "Subway 2" Scene3. In the Hierarchy wi... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
[ECS] Null reference exceptions after Entity is destroyed
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Press Play4. Wait till errors appear Actual result: Nu... Read more
Frame rate locks to 30 fps if Windows multiple displays option is set to...
Steps to repro:1. Open original project "FPS_test.zip"2. Build and Run and open it in Fullscreen3. Observe the Frame rate4. Close th... Read more
Scheduled AudioSource stops playing after resuming from a pause when its...
How to reproduce:1. Open the attached project ("ScheduleError.zip")2. Open the repro scene ("SampleScene")3. Enter the Play Mode4. P... Read more
[LWRP] The Shader becomes distorted in the build
How to reproduce:1. Open the attached 'Test cube shader.zip' project2. Play the 'SampleScene' scene and observe the Game Object3. Bu... Read more
Rect Transform 'Width', 'Height' and TMP 'Font Size' values are changed ...
How to reproduce:1. Open the attached 'tmp_bug.zip' project2. Play the 'SampleScene' scene (Assets -> 'Scenes' -> 'SampleScene... Read more
Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro:1. Open attached project "NewRepro.zip"3. Open SampleScene2. Select "Player" GameObject and open Animation window3. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default