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0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

0
votes
Fixed

serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...

Scripting

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May 05, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more

0
votes
Fixed

Timeline Editing > TrimEnd does not update until exiting and entering Pr...

Timeline

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May 05, 2019

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Version/s: 2018.2.0b3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "TrimEndDidntTrimLength.zip" Project2. Click on the "Director" Game... Read more

0
votes
Duplicate

[MacOS][Frame Debugger] Debugging "Render Opaques" doesn't draw "DrawMes...

Metal

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May 05, 2019

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Version/s: 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Open "addressables-build-issue.zip" project2. Build MacOS Standalone with "Development" build enabled3. Open ... Read more

2
votes
Fixed

Unity Hub forgets credentials and removes itself from the taskbar when u...

Hub

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May 05, 2019

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Version/s: 2018.3.11f1

How to reproduce:1. Open Unity Hub when there is an update2. Press the button to restart the Unity Hub for the update to apply Repro... Read more

0
votes
Fixed

On Standalone builds Player log is created when "Use Player Log" option ...

Deployment Management

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May 05, 2019

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Version/s: 2019.1.0a13, 2019.1.1f1, 2019.2.0a1

How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more

0
votes
Duplicate

Multiple Assets with the same Name but different Types cannot be individ...

Asset Bundles

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May 05, 2019

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Version/s: 2017.4.23f1

The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more

0
votes
Fixed

Transform::GetPosition Crash when duplicating objects with Configrable J...

Physics

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May 05, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent3. Pre... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

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