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"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...
Reproduction steps:1. Open the user's attached "MeshTest.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe... Read more
[GraphView] Elements that are being deselected are not reserialized when...
Reproduction steps:1. Open the attached "project-1357293.zip" project2. In the Project window, open the "NewNodeGraph" GraphViewObje... Read more
UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...
Reproduction steps:1. Open the attached project "ConstantBufferUpdateIssue.zip"2. Go to Player Settings and set the Graphics API to ... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
[URP] URP template Readme.asset has duplicate text
How to reproduce:1. Create a new project using a URP template2. Select Asstes/Readme.asset3. Observe the Inspector window Expected r... Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument