Search Issue Tracker
Crash when dragging a prefab from Project window to Scene window
Reproduction steps:1. Open the attached project2. Open "Assets/MainWorld" scene3. Open "Assets/Resources" folder in the Project wind... Read more
GameObject with "Convert and Inject GameObject" is duplicated when other...
How to reproduce:1. Open the attached project "1420263"2. Open "New Scene" Scene3. In Hierarchy select "Cube" GameObject4. In Inspec... Read more
Materials can not be modified when using ScriptedImporter
Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more
[URP] Bloom effect is not displayed in builds on HDR monitors
Reproduction steps: Open the user attached project Open “SampleScene” scene Go to the File → Build And Run Observe the blue square i... Read more
Item list in the Signal Reciever component breaks when more than 1 item ...
Steps to reproduce:1. Open the attached project “IN-4094.zip“2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window selec... Read more
Logs don't output Full Stack Trace even if set to "Full" Logging
Reproduction steps: 1. Open "workbench-2019.zip" project2. "Test" -> "Throw exception"3. Notice an Error Expected Result: The Log... Read more
NavMeshSurface is generated on the 'Is Trigger' Collider when ‘Use Geome...
Reproduction steps:1. Open the attached ‘NavMeshSurfaceIncludesTriggersRepro’ project2. Open the ‘Repro’ Scene3. Observe the ‘NavMes... Read more
Terrain holes are not rendered in Build when the Shader Graph package is...
To reproduce:1. Open the project “IN-10461”2. Build And Run3. Observe holes in the terrain4. Install the Shader Graph package into t... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode window Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open