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0
votes
Fixed

[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Set platform to Android 3. Make sure Graphics API is set to GLES3 4. Build&Run pro... Read more

0
votes
Fixed

[URP] Light2D.shapepath stays the same when changed in script in Build

Package: Scriptable Render Pipeline Universal

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Sep 07, 2020

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Version/s: 10.0.0.preview-26

How to reproduce: 1. Open the user's attached project ("BugRepLight2d.zip") 2. Build and Run the project 3. Press and hold the right... Read more

0
votes
Fixed

[URP] Every Light type is rendered as Directional light when it is set a...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select the Spo... Read more

0
votes
Fixed

[URP] Game view is not rendered correctly when renderer feature set to "...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2020

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Version/s: 2019.4.9f1

How to reproduce: 1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene 2. Select UniversalRenderPipelineAsset ass... Read more

0
votes
By Design

SRP Batcher isn't compatible when setting the Graphics API for Window to...

Package: Scriptable Render Pipeline Universal

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Aug 23, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached project "SRPBatcherCompatible.zip" 2. From the Project tab, open Assets/TestSRPBatchCompati... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project from "URPpackageCrash.zip" 2. Open scene "PolarScene" 3. Using Package Manager, remov... Read more

0
votes
Fixed

[URP] No option to use fast approximate versions of conversion functions...

Package: Scriptable Render Pipeline Universal

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Nov 20, 2020

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Version/s: 10.0.0

SRGBToLinear and LinearToSRGB conversion functions add non-insignificant performance hit on low-end mobile devices. To resolve use U... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

0
votes
By Design

[URP] Missing Renderer Features cannot be manually removed

Package: Scriptable Render Pipeline Universal

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Sep 25, 2020

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Version/s: 12.0.0

How to reproduce: 1. Create a new URP template project 2. Import the attached Forward Renderer named "UniversalRenderPipelineAsset_R... Read more

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