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32
votes
Fixed

IL2CPP build fails due to UnityEditor.dll usage in user code

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Sep 12, 2022

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Version/s: 2022.1.0a1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more

13
votes
Fixed

First array element expansion is broken for arrays that use Custom Prope...

Inspector Framework

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Mar 10, 2022

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Version/s: 2020.2.0a14, 2021.1, 2021.2, 2022.1, 2022.2, 2022.2.0a8

How to reproduce:1. Open the attached project2. Open the "SampleScene" and select "Input array" in the Hierarchy3. Try to add bindin... Read more

16
votes
By Design

EditorGUILayout.PropertyField is not changing the list elements

IMGUI

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Nov 19, 2021

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Version/s: 2021.2.0b5, 2021.2.2f1, 2022.1.0a2

How to reproduce:1. Open project "2020.3.22f1.zip"2. Press BuildConfig>Open Build Configuration Window in the top menu3. Press th... Read more

36
votes
Fixed

Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...

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Jan 02, 2023

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Version/s: 2020.3.46f1, 2021.3.16f1, 2022.1.24f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a1

How to reproduce:1. Open and create project with the "2D Platformer Microgame" sample2. Enter and continue with the ""Change Color" ... Read more

11
votes
Fixed

[Ventura][Intel] Shader Graph nodes connections are not visible when usi...

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Nov 10, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a9

Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more

11
votes
Fixed

Application freezes if using FMOD when accepting an incoming call in iOS 15

Audio

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Nov 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more

11
votes
Fixed

[WebGL] Touch events do not work when in built Player

WebGL

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Jul 09, 2021

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Version/s: 2021.2.0b1, 2022.1

1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more

29
votes
Third Party Issue

[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...

Android

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Jul 01, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "1347186.zip"2. Make sure the Scene "WorldText" is selected3. Build and Run to an Andr... Read more

21
votes
Fixed

[Android] [IL2CPP] Scenes can't be loaded when building App Bundle with ...

IL2CPP

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Aug 31, 2021

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Version/s: 2020.3.15f1, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Download the attached project "SceneBuild.zip"2. In Build Settings, select Android platform3. In Build Settings,... Read more

50
votes
Fixed

NavMesh Agent can not pass through passable area between carving NavMesh...

AI Navigation

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Jun 28, 2021

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Version/s: 2018.4.22f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1346325.zip" project2. Open the "NavMeshBug" Scene3. Enter Play Mode4. Use WASD or Left Mou... Read more

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