Search Issue Tracker
[iOS] App Store rejects Apps when they contain the Burst package
How to reproduce: 1. Open the attached project "IOSBitcodeIssue-2021.2.zip" 2. Build the project for iOS 3. Open Xcode project 4. In... Read more
[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...
Reproduction steps: 1. Open "Bouncy Ball I.zip" project 2. Open any script (AreaAxisComposite.cs) 3. Enter Play mode 4. Write a triv... Read more
[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...
How to reproduce: 1. Open the attached TransportIssue.zip project 2. Go to Scenes folder-> open Sample Scene 3. Go to the Hierarchy ... Read more
[Burst] Internal compiler error while processing function `System.Void B...
To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspe... Read more
Significant increase in compilation time when Burst package is installed
How to reproduce: 1. Open the “U6CT.zip“ project 2. Press Assemblies > “Create 100 Assemblies” in the Toolbar 3. In any of the ge... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps: 1. Open the attached project "BurstMacOsRepro" 2. Make a Development Build of the project 3. Edit the following ... Read more
Console displays "Failed to find entry points:" error when burst compiling
Steps to reproduce: 1. Open user attached project 2. Observe the Console window Expected result: Displays no errors Actual res... Read more
[Burst] Part of a scene's geometry disappears when Burst Compile is enab...
Reproduction steps: 1. Open user's attached project and open scene "sample scene" 2. Uncomment line 17 from "GenerateSurfaceTriangle... Read more
IDE is not able to save Burst code
Reproduction steps: 1. Open the attached “VR_Fast_Rendering_20230403-102414.zip“ project 2. Open “CubeAnimator.cs” Script with Vis... Read more
[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...
How to reproduce: 1. Open the attached (Burst Compiler Repro Slim.zip) project 2. Open the "Burst Test" Scene 3. Build to Standalone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target