Search Issue Tracker
Fixed
Fixed in 1.8.7
Votes
0
Found in [Package]
1.8.3
Issue ID
BUR-2322
Regression
No
IDE is not able to save Burst code
Reproduction steps:
1. Open the attached “VR_Fast_Rendering_20230403-102414.zip“ project
2. Open “CubeAnimator.cs” Script with Visual Studio, make changes and save them
3. Repeat step 2 for 30 seconds
Expected result: IDE is able to save Burst code
Actual result: IDE is not able to save Burst code (reproduces inconsistently, multiple tries are required)
Reproducible with: 1.8.3 (2022.2.13f1)
Reproduced on: Windows 10 (by the reporter)
Notes:
-Not reproduced by CQA
-Issue is reproducible with different IDEs (Notepad++, Visual Studio)
Workaround: Disable Burst Compiler in Editor or reimport a random Script file which will trigger Domain Reload
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Add comment