Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.8.19
Issue ID
BUR-2816
Regression
No
Significant increase in compilation time when Burst package is installed
How to reproduce:
1. Open the “U6CT.zip“ project
2. Press Assemblies > “Create 100 Assemblies” in the Toolbar
3. In any of the generated Assemblies (in “Assets/Assets/Core”) make any change to trigger a Script Reload
4. Observe the loading times
5. Install the Memory Profiler package from the Package Manager (to install the Burst package as a dependency)
6. Repeat step 3
7. Observe the loading times again
Expected result: The second Script Compilation Time takes roughly around the same time as in step 4
Actual result: The second Script Compilation Time takes double or more time than in step 4
Reproducible in: 1.8.0, 1.8.19 (2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: It’s increasingly noticeable with more Assembly scripts are generated
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory
- Misaligned text in Preferences window > 2D > Animation, Asperite and Sprite Editor preferences
- Unable to Install ZivaRT Player deprecated package
- Inconsistent Label Popup UI in Package Manager
- All active Audio Sources play their Clips when the "Play On Awake" checkbox is enabled and Scene view Audio is unmuted
Resolution Note:
There are no fixes planned for this Bug