Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.8.19
Issue ID
BUR-2816
Regression
No
Significant increase in compilation time when Burst package is installed
How to reproduce:
1. Open the “U6CT.zip“ project
2. Press Assemblies > “Create 100 Assemblies” in the Toolbar
3. In any of the generated Assemblies (in “Assets/Assets/Core”) make any change to trigger a Script Reload
4. Observe the loading times
5. Install the Memory Profiler package from the Package Manager (to install the Burst package as a dependency)
6. Repeat step 3
7. Observe the loading times again
Expected result: The second Script Compilation Time takes roughly around the same time as in step 4
Actual result: The second Script Compilation Time takes double or more time than in step 4
Reproducible in: 1.8.0, 1.8.19 (2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: It’s increasingly noticeable with more Assembly scripts are generated
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Resolution Note:
There are no fixes planned for this Bug