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0
votes
Won't Fix

[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...

Package: PostProcessing

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.1.0b... Read more

0
votes
Won't Fix

Post Processing Stack Effect does not work in build when using Beautify ...

Package: PostProcessing

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Apr 16, 2019

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Version/s: 2.1.6

How to reproduce:1. Open the attached 'Beautify_2019.1.0f2.zip' project2. Run the build3. Compare Editor Game and Build views Expect... Read more

3
votes
Fixed

"Invalid pass number (1) for Graphics.Blit (Material "(Unknown material)...

Package: PostProcessing

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Apr 23, 2019

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Version/s: 2.1.0

Reproduction steps:1. Build bundles for the editor (WindowsStandalone or MacStandalone)2. Install Post Processing stack 2.0.17-previ... Read more

0
votes
Won't Fix

[Lumin] Using Post processing results in black screen

Package: PostProcessing

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Apr 12, 2019

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Version/s: 2.1.5

Reproduction steps: 1. Open "PostProcessingTest.zip" project2. Build for Magic Leap Lumin3. Launch build Actual Result: Black Screen... Read more

0
votes
Duplicate

[M1] Object with Transparent / Fade Material shows through opaque object...

Package: PostProcessing

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Dec 22, 2021

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Version/s: 3.2.0

How to reproduce:1. Open the user's attached project "ssr transparency issue.zip"2. Build and Run Expected result: The object with T... Read more

2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

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Jul 12, 2018

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Version/s: 2.0.8-preview

To reproduce:1. Open project2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS bui... Read more

0
votes
Won't Fix

[Post-Processing][AR][Android] Using Post-Processing inverts Face Points...

Package: PostProcessing

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Nov 04, 2019

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Version/s: 2.1.7

Reproduction steps:1. Open "1196111" project2. Build & Run for Android3. Point the phone's camera at a face4. Notice that the fa... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

0
votes
Won't Fix

[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect

Package: PostProcessing

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May 31, 2019

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Version/s:

How to reproduce:1. Open the attached project2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head3. Go to the Insp... Read more

0
votes
By Design

Custom Image Effect for Post Processing Stack fails to load in build

Package: PostProcessing

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Apr 17, 2019

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Version/s: 2.1.6

Steps to reproduce:1. Open attached project "CustomRepro.zip"2. Observe Game View3. Build and Run Expected result: Built game should... Read more

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