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Creating a new AR project throwsTLS Allocator ALLOC_TEMP_THREAD error an...
Reproduction steps: 1. Create a new AR template project 2. Check the console Expected result: There are no errors in the console Ac... Read more
[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...
Reproduction steps: 1. Open the project in "Hatton 07.zip" 2. Build for iOS and deploy the project 3. Allow Camera access 4. Inspect... Read more
[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...
Reproduction steps: 1. Open the attached project ("ARMeshManagerBug.zip") 2. Select the "ARSessionOrigin" prefab Expected result: P... Read more
[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" project 2. Build and deploy the project to iOS 3. S... Read more
Editor freezes when enterring Play Mode caused by ARCameraBackground shader
Repro steps: 1. Open attached project "arfoundation-mock" 2. Open SampleScene 3. Enter Play Mode 4. Exit Play Mode 5. Enter Play Mod... Read more
[ARFoundation] CpuImages sample's framerate drops significantly
Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" 2. Build and deploy for iOS 3. Move the phone camer... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps: 1. Create a new project 2. Install ARFoundation package 3. Remove Timeline package 4. Remove built-in particle s... Read more
[AR] Each time an ARFace is added three new GameObjects are created in t...
Reproduction steps: 1. Create a new project and import AR-related packages 2. Use the code below to reproduce the issue internal voi... Read more
[iOS] [ARFoundation] Console errors appear when manually destroying and ...
Reproduction steps: 1. Download and open the attached "Project.zip" project 2. Build and deploy the project for iOS 3. Press "Meshin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System