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5
votes
Not Reproducible

[Hololens] NetworkDiscovery as Client on Hololens does not receive Netwo...

Universal Windows Platform

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Aug 31, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Open the Assets/scene.unity scene3. Switch platform to Windows Store4. Build for W... Read more

0
votes
By Design

Child object's components are disabled when OnDestroy parent is set to null

Themes

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Aug 31, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Download project "ParentTest.zip" and open in Unity2. Enter Play mode Expected: object "Cube" rotates and all ... Read more

0
votes
Won't Fix

Collab Window - Error messages outlive their context

Collab

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Aug 31, 2017

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Version/s: 2017.2.0b9

Errors from user actions inside the Collab Toolbar outlive their context and keep waiting for user action - they should get destroye... Read more

0
votes
Fixed

Changing generic animation to legacy while it is used in timeline throws...

Timeline

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Aug 31, 2017

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Version/s: 2017.2.0b10

How to reproduce:1. Open the attached project2. Open test scene and select Eskimo_23. If you open its timeline playable you can noti... Read more

8
votes
Fixed

PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...

Serialization

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Aug 31, 2017

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Version/s: 2017.2.0b9

To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more

4
votes
Fixed

[MSBUG][UWP] [Xbox One] Gfx.WaitForPresent takes significantly longer wi...

Universal Windows Platform

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Aug 31, 2017

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Version/s: 2017.2.0b9

Gfx.WaitForPresent takes almost twice as long when a UWP project is built for Xbox (Screenshots attached)Launching UWP build on PC d... Read more

0
votes
Duplicate

Floating point precision affects GameObjects's vertex positions

Shadows/Lights

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Aug 31, 2017

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Version/s: 2017.2.0b9

Reproduction steps:1. Open the attached project "DistancePrecisionRepro.zip";2. Open the Sphere_500000 scene;3. Notice that the Sphe... Read more

0
votes
Fixed

[macOS] Fatal Error when quitting: GetManagerFromContext: pointer to obj...

MacOS

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Aug 31, 2017

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Version/s: 2017.1.0f3

This does not reproduce 100% every time. This can only be reproduced sometimes. Steps:1. Open user's attached project ("TestUnity.zi... Read more

6
votes
Not Reproducible

Unity UI buttons become unresponsive after minimizing fullscreen window ...

Facebook Gameroom

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Aug 31, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the attached project2. Change platform to Facebook and start to build;3. Open the build for debugging via F... Read more

0
votes
By Design

Dynamic Batching Draw Calls always 0 in a player

Graphics - General

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Aug 31, 2017

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Version/s: 2017.2.0b9

Steps to reproduce:1. Open the attached project2. Open Player Settings and notice Dynamic Batching is enabled3. Press File/Build &am... Read more

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